About Teun Kokke

About Teun Kokke

Welcome to Rendonan,

My first official development project and web-home of Teun Kokke

Comments about Rendonan

Rendonan GamePosted by Teun Tue, April 24, 2012 16:23:07
In this tab you can comment or ask any question in the topic: Rendonan

  • Comments(2)

Fill in only if you are not real

The following XHTML tags are allowed: <b>, <br/>, <em>, <i>, <strong>, <u>. CSS styles and Javascript are not permitted.
Posted by Teun Fri, July 06, 2012 20:43:31

I didn't make any special engine, it is all straight forward programming based on what is required to make the thing work. The combat for instance is simply about checking the player's input and decreasing the monsters HP and/or stats whenever the monster parent is near the player.What I believe you are interested in when making a turnbased game, is timelines. The key would be to give each object a time variable that runs down, and when reduced to zero triggering an event and resetting the time back again. I am sorry I cannot help you with this since it is not one script that takes care of everything at once.

Posted by thomas Tue, June 26, 2012 10:25:36

by chance can i get the engine u run this with? i really just want the combat source, but im making a turnbased tactical rpg just saw a lot of helpful things in your game.